Version 1.3.2 is released and available below. If you do not have a valid serial number, the application can be used as a reader for existing show documents. There is currently no demonstration or evaluation mode, but you can open the example show document below and look how the application can be used to document the moving lights on a production and the ways you can view the imported console data.
This release is a maintenance release addressing bugs and feature improvements. This release also includes some fixes to address some issues on macOS Mojave. Documents are compatible between MLA version 1.3.1 and 1.3.2.
If the downloaded package is corrupted, you will need to try downloading again. Get in touch if you are still not able to download successfully.
Moving Light Assistant v1.3.2 for macOS.
Moving Light Assistant v1.3.2 for Windows OS.
The previous release v1.3.1 is available to download below.
Moving Light Assistant Release version 1.3.1 macOS.
Moving Light Assistant Release Version 1.3.1 Windows OS.
Here is a complete example show document (including imported console data) created by Chris Hirst. It has been ‘zipped’ up, so double click to expand the archive once it has downloaded. (Updated to version 1.3).
The user guide written by Martin Chisnall is available as a separate download (The user guide is included in the application installer downloads above). The manual is written for version 1.0 and should be read in conjunction with the latest release notes for the changes up to version 1.3.1.
Below is the grandMA2 Support folder containing the macro to export console data from the grandMA2 console for importing into Moving Light Assistant.
grandMA2 Support folder containing the macro to export the console data XML files for importing into Moving Light Assistant.
Below are updated automated action scripts for Lightwright 6 to import and export data to and from Moving Light Assistant.
Contains the automated actions to import and export with Moving Light Assistant. Once download and extracted, the file will need to be placed in the Shared Lightwright 6 folder ( on macOS this is for example MacintoshHD->Users->Shared->Lightwright 6 ).